Automated Planning for Situated Natural Language Generation

36057

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nan

Abstract

We present a natural language genera- tion approach which models, exploits, and manipulates the non-linguistic context in situated communication, using techniques from AI planning. We show how to gen- erate instructions which deliberately guide the hearer to a location that is convenient for the generation of simple referring ex- pressions, and how to generate referring expressions with context-dependent adjec- tives. We implement and evaluate our approach in the framework of the Chal- lenge on Generating Instructions in Vir- tual Environments, finding that it performs well even under the constraints of real- time generation. 1

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Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, pages 1573–1582, Uppsala, Sweden, 11-16 July 2010. c⃝2010 Association for Computational Linguistics Automated planning for situated natural language generation Konstantina Garoufi and Alexander Koller Cluster of Excellence “Multimodal Computing and Interaction” Saarland University, Saarbr¨ucken, Germany {garoufi,koller}@mmci.uni-saarland.de Abstract We present a natural language genera- tion approach which models, exploits, and manipulates the non-linguistic context in situated communication, using techniques from AI planning. We show how to gen- erate instructions which deliberately guide the hearer to a location that is convenient for the generation of simple referring ex- pressions, and how to generate referring expressions with context-dependent adjec- tives. We implement and evaluate our approach in the framework of the Chal- lenge on Generating Instructions in Vir- tual Environments, finding that it performs well even under the constraints of real- time generation. 1 Introduction The problem of situated natural language gen- eration (NLG)—i.e., of generating natural lan- guage in the context of a physical (or virtual) environment—has received increasing attention in the past few years. On the one hand, this is be- cause it is the foundation of various emerging ap- plications, including human-robot interaction and mobile navigation systems, and is the focus of a current evaluation effort, the Challenges on Gener- ating Instructions in Virtual Environments (GIVE; (Koller et al., 2010b)). On the other hand, situated generation comes with interesting theoretical chal- lenges: Compared to the generation of pure text, the interpretation of expressions in situated com- munication is sensitive to the non-linguistic con- text, and this context can change as easily as the user can move around in the environment. One interesting aspect of situated communica- tion from an NLG perspective is that this non- linguistic context can be manipulated by the speaker. Consider the following segment of dis- course between an instruction giver (IG) and an instruction follower (IF), which is adapted from the SCARE corpus (Stoia et al., 2008): (1) IG: Walk forward and then turn right. IF: (walks and turns) IG: OK. Now hit the button in the middle. In this example, the IG plans to refer to an ob- ject (here, a button); and in order to do so, gives a navigation instruction to guide the IF to a conve- nient location at which she can then use a simple referring expression (RE). That is, there is an inter- action between navigation instructions (intended to manipulate the non-linguistic context in a cer- tain way) and referring expressions (which exploit the non-linguistic context). Although such subdi- alogues are common in SCARE, we are not aware of any previous research that can generate them in a computationally feasible manner. This paper presents an approach to generation which is able to model the effect of an utter- ance on the non-linguistic context, and to inten- tionally generate utterances such as the above as part of a process of referring to objects. Our ap- proach builds upon the CRISP generation system (Koller and Stone, 2007), which translates gener- …

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Labeled Text

We present a natural language generation approach which models, exploits, and manipulates the non-linguistic context in situated communication, using techniques from AI planning. We show how to generate instructions which deliberately guide the hearer to a location that is convenient for the generation of simple referring expressions, and how to generate referring expressions with context-dependent adjectives. We implement and evaluate our approach in the framework of the Challenge on Generating Instructions in Virtual Environments, finding that it performs well even under the constraints of realtime generation. 1

Publication Details

Paper ID:
36057
Year:
2010
Publication:
TIPSTER
Publication Type:
conf
DOI:
nan