Optimising Information Presentation for Spoken Dialogue Systems

36110

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Abstract

We present a novel approach to Informa- tion Presentation (IP) in Spoken Dialogue Systems (SDS) using a data-driven statis- tical optimisation framework for content planning and attribute selection. First we collect data in a Wizard-of-Oz (WoZ) ex- periment and use it to build a supervised model of human behaviour. This forms a baseline for measuring the performance of optimised policies, developed from this data using Reinforcement Learning (RL) methods. We show that the optimised poli- cies significantly outperform the baselines in a variety of generation scenarios: while the supervised model is able to attain up to 87.6% of the possible reward on this task, the RL policies are significantly better in 5 out of 6 scenarios, gaining up to 91.5% of the total possible reward. The RL policies perform especially well in more complex scenarios. We are also the first to show that adding predictive “lower level” fea- tures (e.g. from the NLG realiser) is im- portant for optimising IP strategies accord- ing to user preferences. This provides new insights into the nature of the IP problem for SDS. 1

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Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, pages 1009–1018, Uppsala, Sweden, 11-16 July 2010. c⃝2010 Association for Computational Linguistics Optimising Information Presentation for Spoken Dialogue Systems Verena Rieser University of Edinburgh Edinburgh, United Kingdom verena.rieser@ed.ac.uk Oliver Lemon Heriot-Watt University Edinburgh, United Kingdom o.lemon@hw.ac.uk Xingkun Liu Heriot-Watt University Edinburgh, United Kingdom x.liu@hw.ac.uk Abstract We present a novel approach to Informa- tion Presentation (IP) in Spoken Dialogue Systems (SDS) using a data-driven statis- tical optimisation framework for content planning and attribute selection. First we collect data in a Wizard-of-Oz (WoZ) ex- periment and use it to build a supervised model of human behaviour. This forms a baseline for measuring the performance of optimised policies, developed from this data using Reinforcement Learning (RL) methods. We show that the optimised poli- cies significantly outperform the baselines in a variety of generation scenarios: while the supervised model is able to attain up to 87.6% of the possible reward on this task, the RL policies are significantly better in 5 out of 6 scenarios, gaining up to 91.5% of the total possible reward. The RL policies perform especially well in more complex scenarios. We are also the first to show that adding predictive “lower level” fea- tures (e.g. from the NLG realiser) is im- portant for optimising IP strategies accord- ing to user preferences. This provides new insights into the nature of the IP problem for SDS. 1 Introduction Work on evaluating SDS suggests that the Infor- mation Presentation (IP) phase is the primary con- tributor to dialogue duration (Walker et al., 2001), and as such, is a central aspect of SDS design. During this phase the system returns a set of items (“hits”) from a database, which match the user’s current search constraints. An inherent problem in this task is the trade-off between presenting “enough” information to the user (for example helping them to feel confident that they have a good overview of the search results) versus keep- ing the utterances short and understandable. In the following we show that IP for SDS can be treated as a data-driven joint optimisation prob- lem, and that this outperforms a supervised model of human ‘wizard’ behaviour on a particular IP task (presenting sets of search results to a user). A similar approach has been applied to the problem of Referring Expression Generation in di- alogue (Janarthanam and Lemon, 2010). 1.1 Previous work on Information Presentation in SDS Broadly speaking, IP for SDS can be divided into two main steps: 1) IP strategy selection and 2) Content or Attribute Selection. Prior work has presented a variety of IP strategies for structur- ing information (see examples in Table 1). For ex- ample, the SUMMARY strategy is used to guide the user’s “focus of attention”. It draws the user’s at- tention to relevant attributes by grouping the cur- rent results from the database into clusters, e.g. (Polifroni and Walker, 2008; Demberg and Moore, 2006). Other studies investigate a COMPARE strat- egy, e.g. (Walker et al., …

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Labeled Text

We present a novel approach to Information Presentation (IP) in Spoken Dialogue Systems (SDS) using a data-driven statistical optimisation framework for content planning and attribute selection. First we collect data in a Wizard-of-Oz (WoZ) experiment and use it to build a supervised model of human behaviour. This forms a baseline for measuring the performance of optimised policies, developed from this data using Reinforcement Learning (RL) methods. We show that the optimised policies significantly outperform the baselines in a variety of generation scenarios: while the supervised model is able to attain up to 87.6% of the possible reward on this task, the RL policies are significantly better in 5 out of 6 scenarios, gaining up to 91.5% of the total possible reward. The RL policies perform especially well in more complex scenarios. We are also the first to show that adding predictive “lower level” features (e.g. from the NLG realiser) is important for optimising IP strategies according to user preferences. This provides new insights into the nature of the IP problem for SDS. 1

Publication Details

Paper ID:
36110
Year:
2010
Publication:
TIPSTER
Publication Type:
conf
DOI:
nan