SIMMC-VR: A Task-oriented Multimodal Dialog Dataset with Situated and Immersive VR Streams

38519

Authors

nan

Abstract

AbstractBuilding an AI assistant that can seamlessly converse and instruct humans, in a user-centric situated scenario, requires several essential abilities:(1) spatial and temporal understanding of the situated and real-time user scenes,(2) capability of grounding the actively perceived visuals of users to conversation contexts,and (3) conversational reasoning over past utterances to perform just-in-time assistance. However, we currently lack a large-scale benchmark that captures user–assistant interactions with all of the aforementioned features. To this end, we propose SIMMC-VR, an extension of the SIMMC-2.0 dataset, to a video-grounded task-oriented dialog dataset that captures real-world AI-assisted user scenarios in VR.We propose a novel data collection paradigm that involves(1) generating object-centric multimodal dialog flows with egocentric visual streams and visually-grounded templates,and (2) manually paraphrasing the simulated dialogs for naturalness and diversity while preserving multimodal dependencies. To measure meaningful progress in the field, we propose four tasks to address the new challenges in SIMMC-VR, which require complex spatial-temporal dialog reasoning in active egocentric scenes. We benchmark the proposed tasks with strong multimodal models, and highlight the key capabilities that current models lack for future research directions.

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nan

Full Content

Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics Volume 1: Long Papers, pages 6273–6291 July 9-14, 2023 ©2023 Association for Computational Linguistics SIMMC-VR: A Task-oriented Multimodal Dialog Dataset with Situated and Immersive VR Streams Te-Lin Wu1∗, Satwik Kottur2, Andrea Madotto2, Mahmoud Azab2 Pedro Rodriguez3, Babak Damavandi2, Nanyun Peng1, Seungwhan Moon2 1University of California, Los Angeles, 2Meta Reality Labs, 3Meta AI {telinwu,violetpeng}@cs.ucla.edu, {skottur,andreamad8,azab,par,babakd,shanemoon}@meta.com Abstract Building an AI assistant that can seamlessly converse and instruct humans, in a user-centric situated scenario, requires several essential abil- ities: (1) spatial and temporal understanding of the situated and real-time user scenes, (2) ca- pability of grounding the actively perceived vi- suals of users to conversation contexts, and (3) conversational reasoning over past utterances to perform just-in-time assistance. However, we currently lack a large-scale benchmark that captures user↔assistant interactions with all of the aforementioned features. To this end, we propose SIMMC-VR, an extension of the SIMMC 2.0 dataset to a video-grounded task- oriented dialog dataset that captures real-world AI-assisted user scenarios in VR. We propose a novel data collection paradigm that involves (1) generating object-centric multimodal dia- log flows with egocentric visual streams and visually-grounded templates, and (2) manually paraphrasing the simulated dialogs for natural- ness and diversity while preserving multimodal dependencies. To measure meaningful progress in the field, we propose four tasks to address the new challenges in SIMMC-VR, which require complex spatial-temporal dialog reasoning in active egocentric scenes. We benchmark the proposed tasks with strong multimodal models, and highlight the key capabilities that current models lack for future research directions. 1 Introduction With the growing popularity of smart glasses, stud- ies on visually grounded conversational agents have gained significant interest. For instance, SIMMC 2.0 (Kottur et al., 2021) introduces an image- grounded, task-oriented dialog (TOD) dataset where an assistant agent co-observes the user’s ego- centric viewpoint to aid with user requests. Many follow-up works (Huang et al., 2021a; Lee et al., 2022; Chiyah-Garcia et al., 2022) focus on chal- lenges around dialog-image grounding, such as ∗Work done during an internship at Meta Reality Labs. I recommend the black coat in front of you on the wall. INFORM:GET:COAT Dialog Acts Multimodal Coref. I would want a coat that goes well with the blue dress I liked. USER Assistant INFORM:COMPL:COAT Do you have something like it but in light grey? Yes, pivot to your left and move forward … You can get closer to the light grey coat. REQUEST:REFINE:COAT NAVIGATIONAL INSTR. Frame 12. Frame 178. Frame 339. Frame 364. Frame 422. Frame 451. I like the black coat better than this one, is it my size? I think so, the coat is a large and comes with other sizes, too. INFORM:PREFER:COAT INFORM:GET:COAT.size Figure 1: SIMMC-VR is a Situated Interactive Multi- Modal Conversation dataset that features task-oriented user↔assistant dialogs streamed immersively in a virtual- reality (VR) environment. The dataset is created on pro- grammed realistic shopping scenarios and actively-rendered photorealistic user visual observations, which brings new chal- lenges for complex spatial-temporal reasoning on …

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Labeled Text

AbstractBuilding an AI assistant that can seamlessly converse and instruct humans, in a user-centric situated scenario, requires several essential abilities:(1) spatial and temporal understanding of the situated and real-time user scenes,(2) capability of grounding the actively perceived visuals of users to conversation contexts,and (3) conversational reasoning over past utterances to perform just-in-time assistance. However, we currently lack a large-scale benchmark that captures user–assistant interactions with all of the aforementioned features. To this end, we propose SIMMC-VR, an extension of the SIMMC-2.0 dataset, to a video-grounded task-oriented dialog dataset that captures real-world AI-assisted user scenarios in VR.We propose a novel data collection paradigm that involves(1) generating object-centric multimodal dialog flows with egocentric visual streams and visually-grounded templates,and (2) manually paraphrasing the simulated dialogs for naturalness and diversity while preserving multimodal dependencies. To measure meaningful progress in the field, we propose four tasks to address the new challenges in SIMMC-VR, which require complex spatial-temporal dialog reasoning in active egocentric scenes. We benchmark the proposed tasks with strong multimodal models, and highlight the key capabilities that current models lack for future research directions.

Publication Details

Paper ID:
38519
Year:
2023
Publication:
TIPSTER
Publication Type:
conf
DOI:
nan