Improving Natural Language Interaction with Robots Using Advice

22090

Authors

nan

Abstract

AbstractOver the last few years, there has been growing interest in learning models for physically grounded language understanding tasks, such as the popular blocks world domain. These works typically view this problem as a single-step process, in which a human operator gives an instruction and an automated agent is evaluated on its ability to execute it. In this paper we take the first step towards increasing the bandwidth of this interaction, and suggest a protocol for including advice, high-level observations about the task, which can help constrain the agent’s prediction. We evaluate our approach on the blocks world task, and show that even simple advice can help lead to significant performance improvements. To help reduce the effort involved in supplying the advice, we also explore model self-generated advice which can still improve results.

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Proceedings of NAACL-HLT 2019, pages 1962–1967 Minneapolis, Minnesota, June 2 - June 7, 2019. c⃝2019 Association for Computational Linguistics 1962 Improving Natural Language Interaction with Robots Using Advice Nikhil Mehta Department of Computer Science Purdue University West Lafayette, IN 47907 mehta52@purdue.edu Dan Goldwasser Department of Computer Science Purdue University West Lafayette, IN 47907 dgoldwas@purdue.edu Abstract Over the last few years, there has been grow- ing interest in learning models for physically grounded language understanding tasks, such as the popular blocks world domain. These works typically view this problem as a single- step process, in which a human operator gives an instruction and an automated agent is eval- uated on its ability to execute it. In this pa- per we take the first step towards increasing the bandwidth of this interaction, and suggest a protocol for including advice, high-level ob- servations about the task, which can help con- strain the agents prediction. We evaluate our approach on the blocks world task, and show that even simple advice can help lead to sig- nificant performance improvements. To help reduce the effort involved in supplying the ad- vice, we also explore model self-generated ad- vice which can still improve results. 1 Introduction The problem of constructing an artificial agent ca- pable of understanding and executing human in- structions is one of the oldest long-standing AI challenges (Winograd, 1972). This problem has numerous applications in various domains (plan- ning, navigation and assembly) and can help ac- commodate seamless interaction with personal as- sistants in many environments. Due to its central role in AI and wide applicability, this problem has seen a surge of interest recently (MacMahon et al., 2006; Branavan et al., 2009; Chen and Mooney, 2011; Tellex et al., 2011; Matuszek et al., 2012; Kim and Mooney, 2013; Misra et al., 2017). Recent works (Bisk et al., 2016; Tan and Bansal, 2018) focus on exploring deep learning methods for grounding spatial language. In this popular setup, human communication with robots is viewed as a single-step process, in which a nat- ural language (NL) instruction is provided, and an outcome is observed. The target is in the lower left. Locate the top-most block and place it directly below the right- most tower. x Figure 1: Based on the instruction (upper sentence) the model predicts the coordinates of the block and its tar- get location. The ‘x’ represents an incorrect prediction, corrected by the provided advice (lower sentence). Our goal in this paper is to explore different ap- proaches for relaxing the single step assumption, and present initial results which we hope would motivate future work in this direction. Similar to interactive dialog systems (Allen et al., 1995; Ryb- ski et al., 2007; Wen et al.), we view this problem as an interactive process, in which the human op- erator can observe the agents’ response to their in- struction and adjust it by providing advice, a form of online feedback. Specifically, the advice con- sists of a short sentence, simplifying the user’s in- tent. We …

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Labeled Text

AbstractOver the last few years, there has been growing interest in learning models for physically grounded language understanding tasks, such as the popular blocks world domain. These works typically view this problem as a single-step process, in which a human operator gives an instruction and an automated agent is evaluated on its ability to execute it. In this paper we take the first step towards increasing the bandwidth of this interaction, and suggest a protocol for including advice, high-level observations about the task, which can help constrain the agent’s prediction. We evaluate our approach on the blocks world task, and show that even simple advice can help lead to significant performance improvements. To help reduce the effort involved in supplying the advice, we also explore model self-generated advice which can still improve results.

Publication Details

Paper ID:
22090
Year:
2019
Publication:
TIPSTER
Publication Type:
conf
DOI:
nan