Description-Based Zero-shot Fine-Grained Entity Typing

22197

Authors

nan

Abstract

AbstractFine-grained Entity typing (FGET) is the task of assigning a fine-grained type from a hierarchy to entity mentions in the text. As the taxonomy of types evolves continuously, it is desirable for an entity typing system to be able to recognize novel types without additional training. This work proposes a zero-shot entity typing approach that utilizes the type description available from Wikipedia to build a distributed semantic representation of the types. During training, our system learns to align the entity mentions and their corresponding type representations on the known types. At test time, any new type can be incorporated into the system given its Wikipedia descriptions. We evaluate our approach on FIGER, a public benchmark entity tying dataset. Because the existing test set of FIGER covers only a small portion of the fine-grained types, we create a new test set by manually annotating a portion of the noisy training data. Our experiments demonstrate the effectiveness of the proposed method in recognizing novel types that are not present in the training data.

Keywords

nan

Full Content

Proceedings of NAACL-HLT 2019, pages 807–814 Minneapolis, Minnesota, June 2 - June 7, 2019. c⃝2019 Association for Computational Linguistics 807 Description-Based Zero-shot Fine-Grained Entity Typing Rasha Obeidat, Xiaoli Fern, Hamed Shahbazi and Prasad Tadepalli School of Electrical Engineering and Computer Science, Oregon State University {obeidatr, Xfern, shahbazh, tadepall}@eecs.oregonstate.edu Abstract Fine-grained Entity typing (FGET) is the task of assigning a fine-grained type from a hierar- chy to entity mentions in the text. As the tax- onomy of types evolves continuously, it is de- sirable for an entity typing system to be able to recognize novel types without additional train- ing. This work proposes a zero-shot entity typ- ing approach that utilizes the type description available from Wikipedia to build a distributed semantic representation of the types. During training, our system learns to align the entity mentions and their corresponding type repre- sentations on the known types. At test time, any new type can be incorporated into the sys- tem given its Wikipedia descriptions. We eval- uate our approach on FIGER, a public bench- mark entity tying dataset. Because the exist- ing test set of FIGER covers only a small por- tion of the fine-grained types, we create a new test set by manually annotating a portion of the noisy training data. Our experiments demon- strate the effectiveness of the proposed method in recognizing novel types that are not present in the training data. 1 Introduction Entity Typing assigns a semantic type (e.g., per- son, location, organization) to an entity mention in text based on the local context. It is useful for enhancing a variety of Natural Language Process- ing(NLP) tasks such as question answering (Han et al., 2017; Das et al., 2017), relation extrac- tion (Liu et al., 2014; Yaghoobzadeh et al., 2016), and entity linking (Stern et al., 2012). Traditional Named Entity Typing systems consider a small set of coarse types (e.g., person, location, organiza- tion) (Tjong Kim Sang and De Meulder, 2003; Kr- ishnan and Manning, 2006; Chieu and Ng, 2002). Recent studies address larger sets of fine-grained types organized in type hierarchies (e.g., per- son/artist, person/author) (Ling and Weld, 2012; Corro et al., 2015; Xu and Barbosa, 2018; Murty et al., 2018). Fine-Grained Entity Typing (FGET) is usually approached as a multi-label classifica- tion task where an entity mention can be assigned multiple types that usually constitute a path in the hierarchy (Ren et al., 2016). In real-world scenarios, there is a need to deal with ever-growing type taxonomies. New types emerge, and existing types are refined into finer sub-categories. Traditional methods for entity typ- ing assume that the training data contains all pos- sible types, thus require new annotation effort for each new type that emerges. Zero-shot learning (ZSL), a special kind of transfer learning, allows for new types to be incorporated at the predic- tion stage without the need for additional annota- tion and retraining. The main idea behind ZSL is to learn a shared semantic space for representing both the seen and unseen types, which …

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Labeled Text

AbstractFine-grained Entity typing (FGET) is the task of assigning a fine-grained type from a hierarchy to entity mentions in the text. As the taxonomy of types evolves continuously, it is desirable for an entity typing system to be able to recognize novel types without additional training. This work proposes a zero-shot entity typing approach that utilizes the type description available from Wikipedia to build a distributed semantic representation of the types. During training, our system learns to align the entity mentions and their corresponding type representations on the known types. At test time, any new type can be incorporated into the system given its Wikipedia descriptions. We evaluate our approach on FIGER, a public benchmark entity tying dataset. Because the existing test set of FIGER covers only a small portion of the fine-grained types, we create a new test set by manually annotating a portion of the noisy training data. Our experiments demonstrate the effectiveness of the proposed method in recognizing novel types that are not present in the training data.

Publication Details

Paper ID:
22197
Year:
2019
Publication:
TIPSTER
Publication Type:
conf
DOI:
nan