Importance-Driven Turn-Bidding for Spoken Dialogue Systems
36216Authors
nan
Abstract
Current turn-taking approaches for spoken dialogue systems rely on the speaker re- leasing the turn before the other can take it. This reliance results in restricted interac- tions that can lead to inefficient dialogues. In this paper we present a model we re- fer to as Importance-Driven Turn-Bidding that treats turn-taking as a negotiative pro- cess. Each conversant bids for the turn based on the importance of the intended utterance, and Reinforcement Learning is used to indirectly learn this parameter. We find that Importance-Driven Turn-Bidding performs better than two current turn- taking approaches in an artificial collabo- rative slot-filling domain. The negotiative nature of this model creates efficient dia- logues, and supports the improvement of mixed-initiative interaction. 1
Keywords
Full Content
Proceedings of the 48th Annual Meeting of the Association for Computational Linguistics, pages 177–185, Uppsala, Sweden, 11-16 July 2010. c⃝2010 Association for Computational Linguistics Importance-Driven Turn-Bidding for Spoken Dialogue Systems Ethan O. Selfridge and Peter A. Heeman Center for Spoken Language Understanding Oregon Health & Science University 20000 NW Walker Rd., Beaverton, OR, 97006 selfridg@ohsu.edu, heemanp@ohsu.edu Abstract Current turn-taking approaches for spoken dialogue systems rely on the speaker re- leasing the turn before the other can take it. This reliance results in restricted interac- tions that can lead to inefficient dialogues. In this paper we present a model we re- fer to as Importance-Driven Turn-Bidding that treats turn-taking as a negotiative pro- cess. Each conversant bids for the turn based on the importance of the intended utterance, and Reinforcement Learning is used to indirectly learn this parameter. We find that Importance-Driven Turn-Bidding performs better than two current turn- taking approaches in an artificial collabo- rative slot-filling domain. The negotiative nature of this model creates efficient dia- logues, and supports the improvement of mixed-initiative interaction. 1 Introduction As spoken dialogue systems are designed to perform ever more elaborate tasks, the need for mixed-initiative interaction necessarily grows. Mixed-initiative interaction, where agents (both artificial and human) may freely contribute to reach a solution efficiently, has long been a focus of dialogue systems research (Allen et al., 1999; Guinn, 1996). Simple slot-filling tasks might not require the flexible environment that mixed- initiative interaction brings but those of greater complexity, such as collaborative task comple- tion or long-term planning, certainly do (Fergu- son et al., 1996). However, translating this interac- tion into working systems has proved problematic (Walker et al., 1997), in part to issues surround- ing turn-taking: the transition from one speaker to another. Many computational turn-taking approaches seek to minimize silence and utterance overlap during transitions. This leads to the speaker con- trolling the turn transition. For example, systems using the Keep-Or-Release approach will not at- tempt to take the turn unless it is sure the user has released it. One problem with this approach is that the system might have important informa- tion to give but will be unable to get the turn. The speaker-centric nature of current approaches does not enable mixed-initiative interaction and results in inefficient dialogues. Primarily, these approaches have been motivated by smooth tran- sitions reported in the human turn-taking studies of Sacks et al. (1974) among others. Sacks et al. also acknowledge the negotiative nature of turn-taking, stating that the “the turn as unit is interactively determined”(p. 727). Other studies have supported this, suggesting that hu- mans negotiate the turn assignment through the use of cues and that these cues are motivated by the importance of what the conversant wishes to contribute (Duncan and Niederehe, 1974; Yang and Heeman, 2010; Schegloff, 2000). Given this, any dialogue system hoping to interact with humans efficiently and naturally should have a negotiative and importance-driven quality to its turn-taking protocol. We believe that, by focus- ing on the rationale of human …
Content truncated to 500 words
Labeled Text
Current turn-taking approaches for spoken dialogue systems rely on the speaker releasing the turn before the other can take it. This reliance results in restricted interactions that can lead to inefficient dialogues. In this paper we present a model we refer to as Importance-Driven Turn-Bidding that treats turn-taking as a negotiative process. Each conversant bids for the turn based on the importance of the intended utterance, and Reinforcement Learning is used to indirectly learn this parameter. We find that Importance-Driven Turn-Bidding performs better than two current turntaking approaches in an artificial collaborative slot-filling domain. The negotiative nature of this model creates efficient dialogues, and supports the improvement of mixed-initiative interaction. 1
Publication Details
- Paper ID:
- 36216
- Year:
- 2010
- Publication:
- TIPSTER
- Publication Type:
- conf
- DOI:
- nan